11/20/2023 0 Comments 3d max 2013You can make changes to the UI while the Manage Workspaces dialog is opened or closed. This new workspace becomes the active one and you can begin modifying it. Then give your new workspace a name and clicking OK on the Create New Workspace dialog box. You can create a new workspace by picking the Save as New Workspace button. You can also delete a workspace by selecting the red “x” next to its name. But you can switch workspaces while the dialog box is open by selecting the text of the another available one. Under the Current Workspaces area of the dialog, the active workspace is the one in dark gray. It is recommended that you create a new workspace before adding or removing items to the UI. Then the Manage Workspaces dialog box opens where you can create, edit and delete workspaces. The upper section provides a list of available workspaces and the lower section is used to manage and reset the default state of the UI.Ī new workspace can be created by selecting on the Manage Workspace option in the drop-down list. The Workspace interface is found on the quick access toolbar and is made up of two sections. You can restore custom arrangements of toolbars, menus, viewport layout presets, the modeling ribbon, and keyboard shortcuts. Importing part files before the assembly file positions all of them at the origin (0,0,0) and removes the original positioning.With the release of Autodesk 3ds Max 2013 you were able to create custom workspaces for the UI (User Interface). The Workspace feature lets you switch quickly among different interface setups. Note: To maintain the original positioning and orientation of part files in your scene, import the assembly file. If you cannot see the files, start the SolidWorks software, minimize its window, and then try again to open the files.ģ.Click OK, or Open to launch the translator and import the file into the scene. Choose the menu path in your installed Autodesk software product:Īutodesk Maya (Windows version)ğile > Open Scene or File > ImportĢ.Select a SolidWorks part (*.sldprt) or assembly *.sldasm file. Note: Solidworks and Maya should be installed on the same machine in which you are importingġ. Autodesk DirectConnect supports the import of SolidWorks part *.sldprt and assembly *.sldasm files into the Autodesk Alias, Autodesk Maya, Autodesk Showcase, Autodesk Opticore Studio, and 3ds Max/3ds Max Design software.
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